petrenko3d@gmail.com

Pavel Petrenko
3D Artist/Weapon artist

My name is Pavel Petrenko. I work in the game industry since 2005.
Primary responsibility was creating models and texturing static meshes for the environments, along with vehicles and weapons. I have experience in sculpting, modeling, texture, rigging, animation and rendering.

Current employer:

Service

  • High-Poly Hard-Surface modeling
  • Low-Poly modeling
  • Texturing (Photo-sourced and Hand-Painted)
  • Technical Modeling (LODs, Collisions)

Software:

  • 3Ds max
  • Photoshop
  • Zbrush 3.5
  • Bodypaint 3D
  • Crazybump
  • Unreal 3 Editor
  • CryEngine 2 Sandbox Editor
  • Tortoise SVN
  • Perforce

Contact

Email: petrenko3d@gmail.com

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